Status: EQUENIX
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The Equenix is a Tier 4 semi-aquatic herbivore. The species is available in the Rotation Store. The trial version is available in the Trial Creatures Shop for 250♂/2500♀ Shooms.
“ Equenix are gentle and friendly giants that adopt orphaned and injured creatures. They have excellent swimming skills and are sometimes seen ferrying small creatures across rivers. On moonless nights Equenix glow with their patterns to communicate with other Equenix. „
~ In-game DescriptionThe Equenix is an armored quadrupedal creature that looks very similar to its relative, the Boskurro. It has a front-heavy build, featuring heavier forelegs than back legs. The entire length of the creature is covered in segmented armor plating, and a slime-like effect covers most of the body. The Equenix has a slim face with two large horns that curve to form a crescent shape when viewed from the front. A similar crescent shape can be found sprouting from the shoulders of this creature. On its tail, the armor plating stops, growing more like spikes that line the end of its tail. The remaining uncovered tail is also quite spiky, splitting off into 2 tail tips that form another crescent shape.
Throughout the Equenix’s design, glowing orbs can be found situated wherever there is a crescent shape (head, shoulders, tail tip). These orbs rotate when the creature is idle.Males have no additional features. Females have a large spike on their rump.
ABILITIES
Area Water Restore is a ranged active ability that has a cooldown of 600 sec (10 min). Refreshes drinkable water sources (and creature water levels) in range.
Bleed Block/Block Bleed is a passive ability that grants the creature resistance to getting bleed status from melee attacks at the very least, and every other source at most. Recode’s equivalent of bleed defense; it is percentage based, e.g. if an attacker deals 5 bleed per hit and the receiver has 60% bleed defense, then the receiver gets only 2 of that 5 bleed.
If a creature’s Block Bleed is 100%, then they are immune to Bleed inflicted by melee direct attacks once fully grown. This ability is gained gradually as the creature ages, that is, a creature with 100% Block Bleed will have some fraction of bleed defense while growing, being such fraction bigger as it grows.
A negative value in-game may indicate an extra vulnerability to the status effect this ability is supposed to protect from.
Dart is an active ability of the special control Jump/Dart/Glide/Flight, similar to ambush in terms of being a temporary speed boost that propels the creature forward, but restricted to water and usually far less stamina-consuming. All creatures capable of jump and with the proper semi-aquatic mobility type can dart when underwater. A creature cannot dart while strafing nor outside water, but a dart will become a jump if the impulse propels the creature outside water.
Dart has an associated speed boost and stamina consumption for every creature. If there’s not enough stamina, the creature cannot dart.
Dazzling Flash is an activated ability that generates a quick, bright, white flash and causes nearby creatures to experience confusion and tunnel vision.
Mud Pile is an active ability which allows a creature to place a mud pile that lasts 60 seconds. Creatures can wallow in the mud to gain healing Muddy Status and gain unscentable status for 90 seconds. -
@Sen tmi
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I ain’t reading allat
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@Whited-Out-Femboy-Collector then don’t comment
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@CarrieBooobz tmi is a term used when expressing discomfort over someone oversharing nasty information.
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@Sen no it’s just too much info
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@CarrieBooobz = tmi
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@CarrieBooobz Yes, and “too much info” is, like I just explained, used when expressing discomfort over someone oversharing nasty info
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i mean if you don’t want to read something then why do you even comment, it’s not like people want to hear you reaffirming an action -.,.-
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@Sen NERD